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How to Read Your Solver Results

Understand what the solver proves, what it does not check, and how to learn from a result.

Keep each side together

The solver needs four groups of three distinct letters. Their order within one side does not change the rules, but moving a letter to another side does. Copy the board carefully before searching. A duplicate letter or a side with fewer than three letters is an input error, not an unsolvable puzzle.

The default fields match our practice board: RXT, VAI, OCP and ENL. Enter your own groups in the solver when exploring another board.

Read the two counts differently

“Playable words” counts dictionary entries that use only your letters and obey the alternating-side rule. It does not mean each of those words completes the board or can follow your current game chain.

“One- or two-word solutions” counts complete chains found by the search. A pair must connect through the first word’s last letter and cover every board letter between them. The solver displays at most thirty results even when it finds more.

The list is not a popularity or difficulty ranking. An early result can contain an uncommon word. Consider whether you recognize the word and whether the dictionary of the game you are actually playing accepts it.

Verify a result yourself

For a pair, check three things: the connecting letter matches, adjacent letters in each word switch sides, and the combined set contains all twelve board letters. Counting the total number of characters is insufficient because repeated letters do not add new coverage.

For example, a chain with fourteen characters might still omit a board letter. Our worked rules example shows the complete coverage check on the practice board.

Understand a no-result message

This solver searches single words and pairs. If it finds none, a three-word or longer chain might still exist. It also cannot discover a solution that depends on an entry missing from its dictionary.

First check the side groups. Then decide whether to try a longer manual chain. “No one- or two-word solution found” is a limited search result, not proof that the board is impossible.

Use help without spoiling every decision

If you want to keep solving independently, avoid opening a full solution list until you need it. The sample answers page offers progressive clues, but those clues belong only to its displayed date and letter groups.

After seeing a solution, identify the letters the first word leaves unused and explain how the second supplies them. That exercise is more useful than memorizing a pair. Read the chain-planning guide for an example, then return to play letter boxed.

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